Márcio C. F. Macedo
D.Sc. in Computer Science
Hello there! I am Márcio Macedo, a computer scientist interested in nearly everything related to computer graphics and image processing. I enjoy working with augmented reality, real-time rendering and parallel processing applications.
Education
Tech. in Analysis and Dev. of Systems
Federal Institute of Bahia
Salvador, Brazil
Feb. 2010 - Nov. 2012
M.Sc. in Computer Science
Federal University of Bahia
Salvador, Brazil
Apr. 2013 - Nov. 2014
D.Sc. in Computer Science
Federal University of Bahia
Salvador, Brazil
Mar. 2015 - May 2018
Post-Doc in Computer Science
Federal University of Bahia
Salvador, Brazil
Jul. 2018 - Oct. 2020
Publications
Occlusion Handling in Augmented Reality: Past, Present and Future
Márcio Macedo, Antônio Apolinário
IEEE Transactions on Visualization and Computer Graphics (2021)
Live User-Guided Depth Map Estimation for Single Images
Márcio Macedo, Antônio Apolinário
Journal of Real-Time Image Processing (2021)
Correlation between Hospitalized Patients’ Demographics, Symptoms, Comorbidities, and COVID-19 Pandemic in Bahia, Brazil
Márcio Macedo, Isabelle Pinheiro, Caio Carvalho, Hilda Fraga, Isaac Araujo, Simone Montes, Otávio Araujo, Lucas Alves, Hugo Saba, Márcio Araújo, Ivonete Queiroz, Romilson Sampaio, Márcia Souza, Ana Silva, Antonio Souza
PLOS ONE (2020)
Screen-Space VPL Propagation for Real-Time Indirect Lighting
Vítor Aranha, Márcio Macedo, Antônio Apolinário
SIBGRAPI - Conference on Graphics, Patterns and Images (2020)
Visualização de Dados Volumétricos: Uma Análise Baseada no Dispositivo de Realidade Aumentada HoloLens
Lucas Rezende, Paulo Sá, Márcio Macedo, Antônio Apolinário, Ingrid Winkler, Marcelo Moret
SVR - Symposium on Virtual and Augmented Reality (2020)
Revectorization-Based Soft Shadow Mapping
Márcio Macedo, Antônio Apolinário, Karl Agüero
Computer Graphics Forum (2019)
Efficient Shadow Anti-Aliasing Techniques using Silhouette Revectorization
Márcio Macedo, Antônio Apolinário
SIBGRAPI - Conference on Graphics, Patterns and Images (2018)
Real-Time High-Quality Specular Highlight Removal using Efficient Pixel Clustering
Antonio Souza, Márcio Macedo, Verônica Nascimento, Bruno Oliveira
SIBGRAPI - Conference on Graphics, Patterns and Images (2018)
Real-Time Shadow Detection using Multi-Channel Binarization and Noise Removal
Márcio Macedo, Verônica Nascimento, Antonio Souza
Journal of Real-Time Image Processing (2018)
Improved Anti-aliasing for Euclidean Distance Transform Shadow Mapping
Márcio Macedo, Antônio Apolinário
Computers & Graphics (2018)
Hard Shadow Anti-Aliasing for Spot Lights in a Game Engine
Márcio Macedo, Almir Teixeira, Antônio Apolinário, Karl Agüero
SBGAMES - Brazilian Symposium on Computer Games and Digital Entertainment (2017)
Euclidean Distance Transform Soft Shadow Mapping
Márcio Macedo, Antônio Apolinário
SIBGRAPI - Conference on Graphics, Patterns and Images (2017)
Euclidean Distance Transform Shadow Mapping
Márcio Macedo, Antônio Apolinário
GI - Graphics Interface (2017)
Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling
Márcio Macedo, Antônio Apolinário
GI - Graphics Interface (2017)
Revectorization-Based Shadow Mapping
Márcio Macedo, Antônio Apolinário
GI - Graphics Interface (2016)
Focus plus Context Visualization based on Volume Clipping for Markerless On-Patient Medical Data Visualization
Márcio Macedo, Antônio Apolinário
Computers & Graphics (2015)
A GPU-Based Adaptive Algorithm for Non-Rigid Surface Registration
Antonio Souza, Márcio Macedo, Antônio Apolinário
VR - Virtual Reality (2015)
A Markerless Augmented Reality Environment for On-Patient Medical Data Visualization
Márcio Macedo, Antônio Apolinário
SIBGRAPI - Conference on Graphics, Patterns and Images (2015)
Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping
Márcio Macedo, Antônio Apolinário
SIBGRAPI - Conference on Graphics, Patterns and Images (2014)
Multi-Frame Adaptive Non-Rigid Registration for Markerless Augmented Reality
Antonio Souza, Márcio Macedo, Antônio Apolinário
VRCAI - Conference on VR Continuum and its Applications in Industry (2014)
High-Quality On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment
Márcio Macedo, Antônio Apolinário, Antonio Souza, Gilson Giraldi
Journal on 3D Interactive Systems (2014)
A Markerless Augmented Reality Environment for Medical Data Visualization
Márcio Macedo, Caio Almeida, Antonio Souza, Josildo Silva, Antônio Apolinário, Gilson Giraldi
WIM - Workshop de Informática Médica (2014)
A Semi-Automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization
Márcio Macedo, Antônio Apolinário, Antonio Souza, Gilson Giraldi
SVR - Symposium on Virtual and Augmented Reality (2014)
Um Jogo para aprender Libras e Português nas séries iniciais utilizando a tecnologia da Realidade Aumentada
Luiz Santos, Theresinha Miranda, Maria Santos, Antonio Souza, Márcio Macedo, Paulo Poppe
SBIE - Simpósio Brasileiro de Informática na Educação (2014)
KinectFusion for Faces: Real-Time 3D Face Tracking and Modeling Using a Kinect Camera for a Markerless AR System
Márcio Macedo, Antônio Apolinário, Antonio Souza
SBC Journal on 3D Interactive Systems (2013)
A Markerless Augmented Reality Approach Based On Real-Time 3D Reconstruction using Kinect
Márcio Macedo, Antônio Apolinário, Antonio Souza
SIBGRAPI - Conference on Graphics, Patterns and Images (2013)
A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System
Márcio Macedo, Antônio Apolinário, Antonio Souza
SVR - Symposium on Virtual and Augmented Reality (2013)
Aprendendo número em LIBRAS com a tecnologia da Realidade Aumentada
Luiz Santos, Antonio Souza, Tonykley Santos, Theresinha Miranda, Márcio Macedo
SBGAMES - Brazilian Symposium on Computer Games and Digital Entertainment (2013)
Theses
Efficient Shadow Anti-Aliasing Techniques using Silhouette Revectorization
Advisor: D.Sc. Antônio Apolinário
D.Sc. Thesis (2018)